2/20/2024 0 Comments Simic dredge edh![]() ![]() ![]() ![]() In addition, nine of the nineteen possible Simic commanders are present in the ranked Simic gameplay card pool, making Simic an ideal class for deckbuilding around ranked cards. The Command Zone gameplay sample data is large enough to rank 608 spells and 126 land cards compliant with the Simic color identity. Today, in this fourth article of the Pursuit of Knowledge series, we will take a glance at the Command Zone gameplay data with a focus on Simic. I've ranked the various cards from the Command Zone gameplay data and grouped them in categories, and have created templates that can be used in the process of building a deck around a Simic commander. There's a lot of possibilities with an island-sized body, guaranteed ramp, and infinite mana possibilities in the command zone.( Simic Guildgate | Art by Svetlin Velinov) Simic Surprises Of course, ] also lets you push the issue really quickly with him. So you can throw in combo wins like ], ] + ] / ], or you can mill someone using those other two. However, if that's not your jam you can build him around infinite mana combos, because ] and that other one I'm forgetting right now. When I first saw him I thought - yep, I'm making a sea monster tribal and I'm loving it. Also, have you ever wanted to really abuse ] and ], because Mr. I'm currently playing him as a sea monser tribal command zone ramp is very nice if you want to pump out sea monsters. I'm not sure if I'm using Pir/Toothy or ].įor now, my favorite Simic commander is ]. The deck seems obnoxious but if you let me keep Tatyova for 2/3 turns and play a dozen or so lands, thats on you.Īt some point, I will build a +1/+1 counters Simic deck because it's so Simic. Wheeling your 18 card hand into a 36 card hand into a 72 card hand just wins. ![]() I have a bit of beatdown though with ] (what do I do with all this mana?), the Baloth tokens, Nezahal and ] if I had the budget, an Eldrazi or two would be nice.Īnother win condition is ] and ] on the field, with maybe a ] and a bunch of mana. Wins will usually involve either a Lab Maniac with Thought Reflection and a Huuuge ], a ] into ], my infinite turns loop is ] and ] at which point all the turns are mine. The Blackblade is a 1 card win condition, considering Rogue's Passage is basically a free slot as its a land. I run the Rampaging Baloths, but no Avenger or Craterhoof beatdowns. ![]()
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